Archive for the ‘Multi-platform’ Category
Call of Duty: World @ War Co-op Footage
Written by 2Three // Filed in General, Multi-platform // Viewed 47 times
[August 13, 2008]
Here is a recent video that demonstrates the co-op mode of the upcoming Call of Duty: World at War.
The flame thrower seems to be a popular edition to many of the new shooters this year, but no one is going to complain.
Enjoy!
Legendary
Written by 2Three // Filed in Multi-platform // Viewed 74 times
[August 3, 2008]
I recall hearing about this upcoming shooter a while back, but my mind put it on the back burner because of some of the higher profile games that are on the horizon. However, last night I caught an episode of The Electric Playground where a nice feature on the game was aired so I figured I would mention it.

Being developed by Spark Unlimited, you play as a fellow who has inadvertently opened Pandora’s Box and unleashed an array of menacing creatures and demons on the world. Not good. So what else would you do in this situation but grab an assault rifle to start taking out everything in sight?
Project Origin/F.E.A.R. 2
Written by 2Three // Filed in Multi-platform // Viewed 87 times
[July 27, 2008]
The follow-up game to the highly successful first person shooter, F.E.A.R. is on the way this Fall.

F.E.A.R. was known for it’s intense atmosphere, fast-paced game play, aggressive AI, a creepy little girl and of course, violence in slow motion. Project Origin looks to expand upon the already successful formula by adding more game play and mission variety. Meaning, you won’t constantly be drudging your way through industrial complexes and you’ll get to utilize an enormous mech to take out enemies in slow-mo.
Alone in the Dark
Written by 2Three // Filed in Multi-platform // Viewed 65 times
[July 16, 2008]
For anyone who may be interested (and I’m honestly not sure if any of you are!), Alone in the Dark does not offer any alternative control layouts.
You are able to switch to inverted aiming, but Southpaw and Legacy players are, well, left in the dark. There is only one button layout available as well.
Alt-control players will definitely miss their control styles of choice when using the first person perspective, which you can switch to on the fly. And it’s honestly the best way to play through this game, as the camera angles make it difficult to navigate when you’re playing in the third person mode.
So, in case you were wondering about this one, there you have it. I wasn’t overly impressed by what I saw, but I’ll spare you of yet another Alone in the Dark bashing. You can find those all over the internet, and besides, it’s E3 week, so that’s much more interesting!
RE5: Gears/COD Style Controls?
Written by 2Three // Filed in Multi-platform // Viewed 80 times
[July 16, 2008]

It looks like Capcom might be working on a new control system for Resident Evil 5…
Via Kotaku:
The Resident 5 footage shown here at E3 is gorgeous. Jaw dropping, even. The game really looks like what people have been waiting for. What’s not to like? The criticism level against the game has been the fact it uses Resident 4’s controls. That’s not necessarily a bad thing if you liked Resident Evil 4! But as RE5 producer Jun Takeuchi pointed out:
“It’s possible that a lot of people who play Resident Evil 5 may not have played Resident Evil 4. But they might have played Gears of Wars or Call of Duty. Those are both games that I and our team really, really like. So don’t be surprised if at the Tokyo Game Show, the controls are different. For now, we have the control set up for RE4. I’m not confirming or denying anything, but we like to surprise people.”
I’ve been cautiously optimistic about RE5, as the graphics look great, but the controls had me a little worried since I was not expecting alternative controls to be included. But this could be very good news for us, as Southpaw and Legacy configurations may be on the horizon as well if Capcom ends up utilizing a control style similar to Gears of War. It could also be bad news as well because the possible new control style also has the potential to omit our play styles of choice.
We definitely have our eyes on this game now. Thanks go to SAKY for the tip.
Mirror’s Edge
Written by 2Three // Filed in Multi-platform // Viewed 73 times
[July 13, 2008]
By now you are all very probably familiar with EA and DICE’s upcoming first person action game, Mirror’s Edge. A number of fresh screen shots have recently been circulating around the net, and you all know that this is EA and DICE’s innovative attempt at creating a first person, action oriented game where you’ll need to rely more on acrobatics and hand to hand combat instead of your trigger finger.

Seems like an interesting approach, sure. Although around here, it’s usually a letdown for us when games are made by EA and DICE. Based on the controls present in Battlefield: Bad Company, I think it’s a fair assumption that this game will not support alternative or customizable controls. I could be wrong of course, but I’m sure many of you are also not encouraged based on EA and DICE’s past titles. Read the rest…
Quantum of Solace: Exclusive Gameplay Footage
Written by 2Three // Filed in Multi-platform // Viewed 102 times
[July 9, 2008]

I’ll be honest guys and gals… this game has me frothing at the mouth. I started playing FPS games like most of you because of GoldenEye 007. And since then, we have not had a worthy follow-up.
Could this game be it? Find out after the click! Read the rest…
Brothers in Arms: Hell’s Highway
Written by 2Three // Filed in Multi-platform // Viewed 81 times
[July 2, 2008]
For those of you who were annoyed by the fact that Treyarch is bringing the COD series back to its WWII origins, here’s another one for you – Brothers in Arms: Hell’s Highway.

From Gearbox Software and Ubisoft comes this tactical first person shooter, which is scheduled for an August 26th release on the Xbox 360 and PS3. To me, the game play seems very reminiscent of the Rainbow Six series. You’re able to take cover from a third person perspective as seen in R6 and you can give commands to your squad mates in a similar fashion as the famed Tom Clancy FPS series. It’s a different twist for a WWII game, albeit a return to very familiar settings.
Battlefield: Bad Company
Written by 2Three // Filed in Multi-platform // Viewed 135 times
[June 25, 2008]

Much to my surprise, guys and gals (note the sarcastic tone), the full version of Battlefield: Bad Company offers the same control setups as the Beta and Demo. No Southpaw, Legacy or button assigning.
You can read my full review of the game over at AbleGamers.com. I was invited by this community to do a guest review for them. As it turns out, they are very supportive of our ideals.
Please go check out this great website and my guest review here.
COD: World at War Debut Trailer
Written by 2Three // Filed in Multi-platform // Viewed 70 times
[June 25, 2008]
This has been floating around on the net for the past few days, but in case you haven’t seen it yet, here is the trailer for Call of Duty: World at War -
Conspicuously absent is any game play footage, but the trailer at least provides some insight on the setting and tone of the title.

Official Merchandise
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