Demo - Battlefield: Bad Controls…er, Company…


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While it seems that EA and DICE have somewhat overcome the “guns for hire” controversy sparked by their initial DLC plans, it looks like they couldn’t go forward without at least pissing off some segment of gamers. The demo released on the Playstation Store and Xbox Marketplace this week is sorely lacking in the control department. Apart from the standard “invert look,” option, there is no alternate control options for your average foot-pounding grunt, and only two options, with pretty minor differences, for vehicle operation (neither vehicle option offers any variation to stick config).

Gotta say, this is even more disappointing considering that the game actually looks to be of pretty good quality, at least for as far as I played the demo. The destructive environments were impressive, with a couple explosive rounds taking massive chunks out of buildings, and machine gun fire mowing down any trees and fences in my path. The jazzy soundtrack added a sense of swagger, and the opening character writing had some genuine personality.

Will the final release have any other control options? If history is any guide, it’s doubtful. It may be about time for me to try out the XFPS Rateup adapter and see if it will allow the kind of universal customization we all dream of.

This entry was posted on Sunday, June 8th, 2008 at 10:40 am and is filed under Multi-platform. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.

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